Defacto Sound is an award-winning sound design studio that serves networks, brands, films, and games. We specialize in fresh, relevant, story-focused sound for all things visual.

We help creatives around the world tell stories that resonate. Whether it’s making dialogue crystal clear or creating entire audio environments from scratch, we erase the edges of the screen to draw audiences into a story and immerse them in a world. Our team is obsessed with the nuance of sound. From the subtlety of a door squeak to the gut punch of an explosion, we remove the barrier of disbelief.

We specialize in natural, abstract, and hybrid sound design; and we're experts in mixing for any of the hundreds of delivery requirements, including 5.1. You’ll hear our work at major film festivals, on broadcast television, in blockbuster video games and trailers, and, of course, all over the Internet.

Recent Collaborators:

Dallas Taylor Creative Director After cutting his teeth as a sound designer/mixer for networks like NBC, Fox, G4, and Discovery, Dallas launched Defacto Sound, where he’s led thousands of high-profile projects ranging from blockbuster game trailers and advertising campaigns, to Sundance award-winning films. A respected thought leader on the narrative power of sound, Dallas is a sought-after speaker at conferences, a regular contributor to major industry publications, and a host/producer of the podcast Twenty Thousand Hertz.

Dallas Taylor
Creative Director

After cutting his teeth as a sound designer/mixer for networks like NBC, Fox, G4, and Discovery, Dallas launched Defacto Sound, where he’s led thousands of high-profile projects ranging from blockbuster game trailers and advertising campaigns, to Sundance award-winning films. A respected thought leader on the narrative power of sound, Dallas is a sought-after speaker at conferences, a regular contributor to major industry publications, and a host/producer of the podcast Twenty Thousand Hertz.

Sam Schneble Producer Initially inspired by The Magic School Bus episode about sound waves, Sam has spent her life studying the power of sound design, both academically and in the real-world environment of Los Angeles post-production studios. Sam is a devoted fan of films and video games, and she constantly finds inspiration in the noises around her. Whether she’s handling our day-to-day logistics or keeping hectic schedules on track, Sam is the reason why people love working with us. She is the heartbeat of Defacto Sound.

Sam Schneble
Producer

Initially inspired by The Magic School Bus episode about sound waves, Sam has spent her life studying the power of sound design, both academically and in the real-world environment of Los Angeles post-production studios. Sam is a devoted fan of films and video games, and she constantly finds inspiration in the noises around her. Whether she’s handling our day-to-day logistics or keeping hectic schedules on track, Sam is the reason why people love working with us. She is the heartbeat of Defacto Sound.

Kenneth Gilbert Sound Designer A 13-year, award-winning veteran of post-production audio, Kenneth is well versed in every aspect of the audio process, from narration to mixing. He’s worked on ads and long-form content for brands such as National Geographic, Discovery, TLC, Smithsonian, and more. Miraculously, he is “still not grumpy.”

Kenneth Gilbert
Sound Designer

A 13-year, award-winning veteran of post-production audio, Kenneth is well versed in every aspect of the audio process, from narration to mixing. He’s worked on ads and long-form content for brands such as National Geographic, Discovery, TLC, Smithsonian, and more. Miraculously, he is “still not grumpy.”

Colin Devarney Sound Designer Colin came to sound design by way of music and audio engineering. After launching a successful music technology publication, producing albums at an indie music label, and performing as a professional guitarist, Colin devoted himself to the art and science of sound design. His wildly varied experiences and a passion for his craft make him not only one of the most unconventional members of the Defacto team, but also, in his own words, “by far the most likable.”

Colin Devarney
Sound Designer

Colin came to sound design by way of music and audio engineering. After launching a successful music technology publication, producing albums at an indie music label, and performing as a professional guitarist, Colin devoted himself to the art and science of sound design. His wildly varied experiences and a passion for his craft make him not only one of the most unconventional members of the Defacto team, but also, in his own words, “by far the most likable.”

Jai Berger Sound Designer A formally trained sound designer with an MFA from Savannah College of Art and Design and a BA in Communications from Bridgewater State University, Jai approaches his projects with a mix of studied training, deep conceptual thinking, and gut-level improvisation. He is passionate about not only great sound design, but also the collaborative process.

Jai Berger
Sound Designer

A formally trained sound designer with an MFA from Savannah College of Art and Design and a BA in Communications from Bridgewater State University, Jai approaches his projects with a mix of studied training, deep conceptual thinking, and gut-level improvisation. He is passionate about not only great sound design, but also the collaborative process.

Nick Spradlin Sound Designer If you notice a sense of rhythm in Nick’s work, that’s because he’s a classically trained musician with a Master of Music in Percussion Performance. Nick’s experience spans recording studios; drumlines; and apprenticeships at both Chapman Recording & Mastering in Lenexa, Kansas, and the National Music Festival at Washington College in Chestertown, Maryland. Following his career as a freelance sound designer, Nick joined Defacto where he brings his focused attention to detail and a big-picture understanding of sound/story to every project he touches.

Nick Spradlin
Sound Designer

If you notice a sense of rhythm in Nick’s work, that’s because he’s a classically trained musician with a Master of Music in Percussion Performance. Nick’s experience spans recording studios; drumlines; and apprenticeships at both Chapman Recording & Mastering in Lenexa, Kansas, and the National Music Festival at Washington College in Chestertown, Maryland. Following his career as a freelance sound designer, Nick joined Defacto where he brings his focused attention to detail and a big-picture understanding of sound/story to every project he touches.

Awards

EMMY AWARDS
Nominee for Outstanding Sound, Blood Brother

GAME MARKETING AWARDS
Best Use of Sound Design Bronze, Dishonored Trailer

SUNDANCE FILM FESTIVAL
Grand Jury Prize & Audience Award, Blood Brother

PROMAXBDA
Best Use of Sound Finalist, NatGeo's "Mudcats"

GAME MARKETING AWARDS
Sound Design Finalist, Dishonored "Dunwall Chapter 1"

GAME MARKETING AWARDS
Sound Design Finalist, Dishonored "Dunwall Chapter 2"

GAME MARKETING AWARDS
Best Use of Sound Gold, Elder Scrolls V: Skyrim Trailer

GAME MARKETING AWARDS
Best Use of Sound Finalist, Fallout: New Vegas Trailer